

Our next big internal milestone is Content Complete on Octo just under four months away.


And they took out all the fun vehicles while adding a underwater truck which drives and navigates painfully slow.And running around on the land areas isnt really fun either, because you have zero visability, because of the heavy snowfall and fog almost everywhere, no combat beside of swinging your small knive around and you cant use the hoverbike on most areas either, because the surface is to uneven and rocky.Īs if they would want to make the game unfun to play on purpose. Right now, we’re in the back half of Below Zero production. Subnautica: Below Zero, the standalone expansion to Unknown Worlds brilliant 2018 underwater survival adventure, will finally. The game has zero challenge in gameplay, is way to easy to play to the point that it almost plays itself for you. There are just not enough new resources and things you can build out of those resources. I would rather say focusing on storytelling instead of actual gameplay, mapdesign and resource gathering in an exploration focused game and forcing you to sit through endless boring cutscenes, dialogs and a more linear level progression, instead of go anywhere you want and do anything you want, is rather backwards.Īnd all of that just because some of the higher ups in this company want to play Steven Spielberg instead of focusing on the actual gameplay and fun in the game.īeside the "small space exploration" in Below Zero isnt executed in a fun way at all. Survive by building habitats, crafting tools, & diving deeper into. Return to Planet 4546B to uncover the truth behind a deadly cover-up. Originally posted by lordbean:You're planning on judging a completed title by the state of an early access title? Below Zero is set two years after the original Subnautica.
